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Plunder Panic is a 12 player, 6v6 Arcade Action game based on working as a team to achieve victory. Plunder was developed as a part of Michigan State University's Games for Entertainment & Learning Lab. This project is still currently under development. 

    - Worked as a UI, Mechanics, & Systems Programmer.

    - Interfaced between Designers, other Programmers, & Artists to help develop multi-faceted solutions, as well as implement them.

    - Aided in maintaining project stability through code standards, organization, and relentless bugfixing.

    - Learned a lot about delegates (C#), organization, animations, and systems design.

Nuluma

Nuluma is a 2D side scrolling Action Platformer where you traverse a dangerous world attempting to escape the certain peril within. Nuluma was created as a semester long project for MI497 (Fall 2017), a class in MSU's GameDev program. This project is still currently under development.

    - Served as Programming Lead to best coordinate with the Design & Art teams.

    - Worked mainly on Mechanics & Systems Programming, as well as developed & integrated various VFX.

    - Assisted the Design team with my knowledge of the code to serve additionally as a Technical Designer.

    - Learned a lot about accepting player input across multiple platforms & controllers as well as converting it into data the game can understand.

FerroCity, a fast paced action defense game, was developed as one of 3 5-week games I worked on for MI455, one of the classes along MSU's GameDev track. This game originally started out as a traditional Tower Defense game, but halfway through, pivoted into a user-controlled turret style of TD. This project was completed in May 2017.

    - Worked on the project as Lead Programmer as well as the sole Designer.

    - Programmed all of the in-game Systems, UI, and Mechanics.

    - Worked closely with the Art team to develop VFX, and implement assets throughout the game.

    - Learned a lot about VFX in Unity & how the code can interact with it.

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Hello!

 

My name is Alex Klingel. I'm a Senior at Michigan State University pursuing a Bachelor's in Computer Science & Engineering with a Minor in Game Design. I also play Tenor Saxophone in the MSU Spartan Marching Band. If you'd like to know more about me, please feel free to browse any of my social networking accounts, or reach out to me personally.

Go Green!

208 Beal St Apt 16

East Lansing, MI 48823

klingela@msu.edu

(269) 589-5879

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